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Call of Duty 4: Modern Warfare (360/PS3/PC)

Chris Davies

Chief PESsimist
Staff
14 May 2003
Tranmere Rovers
Re: Call of Duty 4: Modern Warfare Thread (360/PS3/PC)

And I wonder what story line it is, I would prefer for it to be real rather than fictional, e.g. WWII was non-fiction.
VERY good question!

I was looking at this and thinking "oh no, another FPS exactly the same as the last", but if they make the storylines real then it will certainly seperate it from the other FPS's...
 

DagsJT

Retired Footballer
29 November 2005
Warrington
Liverpool
Re: Call of Duty 4: Modern Warfare Thread (360/PS3/PC)

I'm glad they've moved away from WWII, I'm so sick of WWII FPS games now and have been for years.
 

Carl

Ban Master
Staff
27 December 2001
N.I.
West Ham United FC
Re: Call of Duty 4: Modern Warfare Thread (360/PS3/PC)

There is one major problem though basing it on 'current' conflict, they dont exactly want to be pissing certain countries and governments off. Watching the trailer there could well be Middle Eastern areas, but there is also a hint of Black Hawk Down territory which was Mogadishua I think.

It does look good, and Infinity Ward have been working on the new game engine ever since they finished COD2, so they shoudl have it optomised and running incredibly smoothly. Should be a decent game.
 

DagsJT

Retired Footballer
29 November 2005
Warrington
Liverpool
Re: Call of Duty 4: Modern Warfare Thread (360/PS3/PC)

Apparantly Ghost Recon 2 kicked up a fuss because the president of the country GR2 was based on wasn't at all happy. Stupid really, it's a game. Do those countries kick off if a similar film was based there? In fact any film should be good as it brings revenue, popularity and the country becomes more recognised. All news is good news as they say. Well, except for Borat, I can see why Kazakhstan wasn't happy ;)
 

Carl

Ban Master
Staff
27 December 2001
N.I.
West Ham United FC
Re: Call of Duty 4: Modern Warfare Thread (360/PS3/PC)

Well currently, Venezuela is well pissed off about Merceneries 2.......
 
7 August 2004
Liverpool
Re: Call of Duty 4: Modern Warfare Thread (360/PS3/PC)

Does look good, with mostly middle east, africa and kosovo(you can see mountians and grass in one section) being the main settings from that video. However im not sure "modern combat" is the way to go. What made CoD and MoH good imo was the huge battles (landing on normandy, storming a base with tanks and soldiers all over the place, the ardenne battle, etc). Does modern combat have any of that? Saw a rumsfeld documentary awhile ago about irak and how their aim was to have as little soldiers as possible in there, not only in total numbers but also squads (4 guys with sat/data "eyethings"). With that in mind, and the actual settings nowadays with wars being fought digitally with little on the ground those large "hollywood" battles could be lost. Which i think is a shame.
 

paddyknight

Championship
11 November 2003
Re: Call of Duty 4: Modern Warfare Thread (360/PS3/PC)

yeah but how much of the war stuff was actually big battles? it didnt matter how many of your men got killed...if they were killed atall or it wasnt just a pre decided death/animation, and you could only kill the people you were meant to kill. whatever it was meant to seem like you still werent one of many storming a beach, for e.g. if you just hid behind a wall crying for an hour, the battle would have changed intensity, in cod etc its just waiting for you to make your move. i think this game looks incredible, cant stand shooting aliens, and think i got shellshock in call of duty...this modern stuff..i like! :D
 
P

Plan 9

Guest
Re: Call of Duty 4: Modern Warfare Thread (360/PS3/PC)

I cannot WAIT for this! :)
 

gomito#10

World Cup Winner
9 May 2003
DC, USA
Re: Call of Duty 4: Modern Warfare Thread (360/PS3/PC)

i cant either, i do have to say im very very disapointed in the latest version on 360 call of duty 3. I felt call of duty on the PC was miles better. You just dont seem to get the same intensity and massiveness as the original call of duty had... I feel like on the 360 its not nearly as good as on the PC does anyone else feel this wqy?
 
7 August 2004
Liverpool
Re: Call of Duty 4: Modern Warfare Thread (360/PS3/PC)

Tnx thomas, looks really good. Glad to see they are keeping the "big" fights that made the other CoD games so good.
 
S

SycOn

Guest
Re: Call of Duty 4: Modern Warfare Thread (360/PS3/PC)

New Screenshots!

Clik image to real size .
:applause:
 

paddyknight

Championship
11 November 2003
Re: Call of Duty 4: Modern Warfare Thread (360/PS3/PC)

me too...tres excited ! :D

massively prefer this sort of game to halo or whateevr
 

steveee

League 2
17 March 2003
Re: Call of Duty 4: Modern Warfare Thread (360/PS3/PC)

I hope socom 4 will have graphics like this..
 

Carl

Ban Master
Staff
27 December 2001
N.I.
West Ham United FC
Re: Call of Duty 4: Modern Warfare Thread (360/PS3/PC)

The BETA is going to be US only....................... bassdrinkers.
 

Hello

Drop D, Not Bombs
4 August 2006
Err umm i dont know to be honest
Arsenal
Re: Call of Duty 4: Modern Warfare Thread (360/PS3/PC)

i cant either, i do have to say I'm very very disappointed in the latest version on 360 call of duty 3. I felt call of duty on the PC was miles better. You just don't seem to get the same intensity and massiveness as the original call of duty had... I feel like on the 360 its not nearly as good as on the PC does anyone else feel this way?
I think everyone does. It might be because CoD1&2 were made by Infinity Ward and CoD3 was made by Treyarch (i think) but thankfully Infinity Ward are back making CoD4
 

embraceuk1

Original Member Since 2001
30 December 2001
Indiana USA (Scottish)
Nottingham Forest
Re: Call of Duty 4: Modern Warfare Thread (360/PS3/PC)

Joystiq hands-on: Call of Duty 4 multiplayer

We've already had a first look at Call of Duty 4: Modern Warfare, and we've seen the multiplayer video that was pre-alpha, but this was the first chance for us to snatch up the controller and get our hands dirty in the actual game. Sure, it's a beta build, but the first thing we can say is yes ... it does look that good.

The second thing we can say is yes ... it does look that good, and then some. Activision had an event at a trendy bar / club in Los Angeles yesterday, and we were among one of the first groups to get our game on outside of Infinity Ward. Despite some major router issues on their end that delayed things by a couple of hours, the game still managed to blow us away thoroughly.


Gallery: Call of Duty 4: Modern Combat




So, once we were finally let loose into the dark bowels of Cinespace, we found a mixture of LCD screens set up on camoflauge netting, and gaming kiosks provided by Microsoft, with all the multiplayer action happening on the Xbox 360. The stations also featured the Tritton AX360 5.1 headsets, and after playing with one for an hour or so, it's definitely on our "want" list, right behind CoD4. That's probably a credit to how good the sound is in this game, like the other entries in the CoD series, and the "tink, tink, tink" of a grenade hitting the ground behind you is pretty fear-inducing.

We were given an extremely brief presentation of the game, probably because the Infinity Crew team was about ready to smash open every router with their bare hands, and dumped quickly into the multiplayer. Walking around slowly didn't seem to work for us that well, and we were very happy once we figured out how to sprint (push the left thumbstick in). That got us out of the line of fire a lot faster.

After a few seconds to orient ourselves, we found that the controls aren't that different from previous CoD games, although there are a few new functions, because you know ... it's modern warfare. Special options in the game are linked to your ability to play. For instance, if you get a streak of three kills in a row, you're given the radar option. Click right on the directional pad, and you launch a UVA that allows you and your teammates to see where the enemy is on the radar screen for about 30 seconds. It's a great help, since they normally only show up on radar when they fire ... unless they've equipped themselves with silencers.

There's this sort of back and forth throughout Call of Duty 4, and it adds a lot to what would normally be a regular ol' shoot 'em up deathmatch. For instance, if you get a streak of five, you can call in an airstrike anywhere on the map. However, if you don't have the radar turned on already, it'll be a manner of guesswork or waiting on the enemy to fire before you know where to drop the bombs. If you manage a seven kill streak, a friendly chopper drops in and starts blowing the bejeezus out of enemy troops on the ground. It'll even hover low and blow the hell out of people inside buildings ... and we can say that from experience on the "getting killed" end of things.

If you're on the other side of an enemy airstrike, the best thing to do is head indoors and wait it out. Alternatively, if they've launched a UVA for radar coverage, stay on the move until it's down. They only see you on the radar every time it sweeps across the screen, so you might get lucky and slip through a gap in the coverage. If there's a chopper hovering around, team up and down that sucker by pouring on the firepower. Seriously, the chopper will quickly become your worst enemy.

Then there' the Perk system. Perks are extremely cool. You can slot up to three of them, and most of them (Infinity Ward says there will be "around 20" in the final game) are passive. The ones we saw used were Extreme Conditioning, which lets you sprint longer, Deep Impact, which gives your bullets better penetration power, and Sonic Boom, which adds damage to explosive weapons. However, our favorite was Last Stand. Get popped by the enemy, and fall to the ground, but are still able to shoot with your sidearm ... giving you the chance to deal out some retribution kills, which are worth double the points. It's sneaky and nasty, and we love it.

Fans of stealth will love the perks system as well, because there are plenty of options that will let you sneak around unseen, including a cool Eavesdrop perk that allows you to hear what the enemy is saying to each other when you're near them. Unlike Halo 2, CoD4 doesn't have a proximity voice chat that allows you to hear the enemy when closeby. Load up the Eavesdrop perk, however, and relay the information to your teammates. There's a ton of different combinations, and players will be experimenting with them ad nauseum. Check out some of the others on the CoD4 site.

Experience points also factor into the multiplayer, and you earn battlefield promotions as you rack up points. We went from Private to Sergeant during an hour or so of gaming, and each step unlocks different types of weapons, grenades, challenges, and more. An XP bar lives at the bottom of your screen during each match, so you can follow along WoW-style and see how far you'll have to go to earn your stripes.

We played an outdoor level with plenty of rooftops to snipe from, an indoor level that made rounding corners an exercise in steeling your nerves, and a small village level where choppers had a heyday picking us off the ground like ants. There were plenty of opportunities to check out the "shooting through walls" feature, which we put to nice use when someone was hiding behind a thin piece of sheetmetal and taking potshots at us. Just open up full bore on the metal because it's apparently only good for stopping a thin breeze. You could also shoot through plaster floors and walls easily, although it's usually guesswork on your part trying to figure out if the enemy is on the other side. Unless of course you're using radar.

Call of Duty 4 is quickly shaping up to be yet another in the massive onslaught of wallet-denters this holiday season. With a public beta coming "Very, very soon ... I can't even tell you guys how close it is", you need to check out this game and feel the perks.
 

Carl

Ban Master
Staff
27 December 2001
N.I.
West Ham United FC
Re: Call of Duty 4: Modern Warfare Thread (360/PS3/PC)

Tis also running at 60FPS on the 360 folks.
 

embraceuk1

Original Member Since 2001
30 December 2001
Indiana USA (Scottish)
Nottingham Forest
Re: Call of Duty 4: Modern Warfare Thread (360/PS3/PC)

Call Of Duty 4 Beta Video:

http://www.joystiq.com/2007/08/16/call-of-duty-4-beta-features-video/

Gametrailers sat down with Lead Character Artist Joel Emslie at the recent Call of Duty 4 hands-on experience, and the video above doles out most of what you'll be encountering in the beta, whenever it finally comes out.

He gives out some of the goods on the create a class feature, what types of maps are in the beta, and how you can level up your weapons. His weapon of choice? A silenced AK-47, which sounds (or ... doesn't sound) particularly nasty. Check out the video and keep pining for that beta to drop soon.
 

Placebo

Ԁlɐɔǝqo
3 May 2003
Västervik, Sweden.
Sheffield Wednesday
Re: Call of Duty 4: Modern Warfare Thread (360/PS3/PC)

From an SP perspective this game's shaping up fairly well, hopefully it's not going to be a "corridor" shooter, much prefer the wide open spaces of Armed Assault, but perhaps for the true Armed Assault experience I'll have to wait for a 360 version ;)
 

jaygrim

TheAllSeeingEye
26 July 2005
Everywhere.
Man Utd
Re: Call of Duty 4: Modern Warfare Thread (360/PS3/PC)

I was told to register today because the 360 multiplayer beta is out tomorrow but when i click to go on the beta it just says coming soon. Anyone know anything?
 

embraceuk1

Original Member Since 2001
30 December 2001
Indiana USA (Scottish)
Nottingham Forest
Re: Call of Duty 4: Modern Warfare Thread (360/PS3/PC)

It was available at 8pm EST to sign up for the free beta i am sure the site crashed probably the second it was available.
 

embraceuk1

Original Member Since 2001
30 December 2001
Indiana USA (Scottish)
Nottingham Forest
Re: Call of Duty 4: Modern Warfare Thread (360/PS3/PC)

Apparently you signed up recieved an email had to reply answering questions correctly then wait and see.
 
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