Exactly its all about using the scanner and seeing when to dribble for me.ClassicD said:The one before Wide. I acknowledge wide is easily the best view for seeing what's going on positionally, but astute use of the scanner can help compensate and I like to be a little closer to the action, helps with dribbling, etc too.
Anything closer is just lunacy tho .
:mrgreen:edin80 said:Wide angle 9 but lately I started to use bird-eye view; it feels more like the real thing and you can play more tactical foodball.
It gives you an excellent view on player runs and even some runs that I thought were ridiculous playing wide camera view (made both by mine and CPU players) now actually make sense.The only thing I had some difficulties getting used to was shooting because you can't see whether your player is well-positioned to shoot or not as you can see it clearly playing some others camera types.Buy you should get used to it after 8-10 matches..Hope this helps you in making your decisionFootball Freak said::mrgreen:
I considered trying that as well though, does it really give you a better view on player runs/etc.?
I don't intend to defend any camera type nor an angle that's just the way I like to play and of course it has its advantages and disadvantages.I agree that you miss all details which you can see from close range but sometimes it is not such a bad thing either having in mind ported ps2 graphics (I play on PC) and some very unrealistic animations and players movement.FyNoMeNoN said:i dont think bird eye view would be good.. i think it would be worse camera type coz its like playin a 2d game a little bit.. no use of it