Heading

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Mitchlang7

Guest
This is probably an elementary question but what is hte best technique for heading the ball a). defensively from a goal kick b). attacking a cross / corner

Do you use the directional button or R2 to jostle, and is it about timing of the button press or holding it down?
 

umarnino

Non-League
19 May 2007
London
Arsenal
A)heading the ball defensively, press square to get the best distance away from your box
B)Attacking-this is a tricky one, some people say don't press any directional buttons and press square and sum say the opposite.Usually I aim the corner ahead of someone and then they run on to the header and I just press square.
 

Jaehyun

Non-League
14 November 2006
Sydney
Newcastle United
I tend to hold R2 while positiong the player, for example if i cross infront of the player and the defender running in, I use R2 to cut the Defenders path to get to the ball first.
Also this is useful for corners, if you use R2 and bring your player farther from the goal, then the player will head the ball down instead of over the cross-bar.
 

neil

League 2
30 April 2006
I find using R2 quite difficult in an attacking sense as it's really hard not to over-exaggerate the movement and run past the ball. I'd recommend holding it down momentarily rather than for too long.
 

Jaehyun

Non-League
14 November 2006
Sydney
Newcastle United
I find using R2 quite difficult in an attacking sense as it's really hard not to over-exaggerate the movement and run past the ball. I'd recommend holding it down momentarily rather than for too long.
Yes that does happen sometimes so you have to time it really well, but when you pull it off, you get some class goals.
 
Z

ZeiferZ

Guest
Yeah, Its Really Cool also because you can sometimes use the R2 to get into positions for a volley or overhead kick.
 

silascou

Premiership
6 July 2006
Palmeiras
In attacking corners i do prefer make a quick run with R2 and heading it with power. I don't really like being positioned already when the ball is going, because sometimes the player heads it away. I prefer running and go with a diving header or something like that.
 
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