Kane and Lynch: Dead Men Xbox 360, PS3

embraceuk1

Original Member Since 2001
30 December 2001
Indiana USA (Scottish)
Nottingham Forest
E3 impressions Kane & Lynch: Dead Men

If you were unsure about the nature of content in IO Interactive's Kane & Lynch: Dead Men, you would merely need to glance at the bench you were sitting on in the Eidos E3 demonstration room. Packed beneath a layer of glass you would find either a cache of machine guns and bullets, packets of suspicious white powder (baking powder, perhaps?) or countless rows of one hundred dollar bills. Judging by the brief demonstration of the single-player component of the game, these are all items that have been thoroughly used, abused and stolen by Kane and Lynch at some point in their dubious careers.

Despite sharing similar criminal and psychotic tendencies, the eponymous duo don't get along very well. Their brutish behavior and decidedly harsh vocabulary stems from the Hitman developer's desire to keep things "raw and realistic," says product manager Matt Knowles. He sums the game up as "an emotionally intense crime drama," pointing towards a bickering Kane and Lynch as they prepare to enter a vibrant upmarket nightclub. They're certainly dressed for the part, but it soon becomes clear that those snazzy suits conceal a sinister kidnapping plot.

The Glacier graphics engine (last seen in 2006's Hitman: Blood Money) produces a highly atmospheric nightclub scene, with a close, over-the-shoulder camera following Kane and co. as they push through hundreds of people dancing beneath spinning lights and a murky haze. It's a stylish scene that effectively embeds the characters in a believable world, one packed with innocent civilians who further highlight the sinister appearance and behavior of the violent pair. Once the crowd is out of the way, they head upstairs and confront their target, a young and surprisingly sassy woman. Unfortunately, her feisty spirits gets her an angry glare from Kain and a swift punch to the face from Lynch. Subtlety and sanity are very much lost on this guy.

The return journey isn't much better, as shots are quickly fired and the crowd scatters in panic. Refreshingly, a single well-placed shot takes down most opponents, with a poorly placed one usually resulting in the destruction of a piece of the environment. Later in the demonstration, when a disguised Kane and Lynch rappel down a large building, smash through a set of windows and utterly wreck a pristine lobby in a battle with the police, it becomes all the more obvious that they have very little in common with Hitman's Agent 47 when it comes to having a delicate touch.

This more forceful touch also extends to enemies within grappling range, with a swift (but awkwardly animated in its current state) knee to the groin ending the advance of most foolhardy foes. Machine guns and sniper rifles join the list of offensive options, and can be utilized from an automatic cover system, which should prove increasingly useful as Kane and Lynch stir up trouble in the criminal underworld.

Though the team is unflinchingly ill-mannered and cruel, the game's stylish presentation lends the criminals and consequently the entire game an air of illegal sophistication, much like you'd expect from a high-profile Hollywood heist flick. With the cinematic single-player mode restricting control to Kane only, the game's larger success will likely depend on the quality of co-op, online and off. More details on the dead men's multiplayer exploits will be revealed closer to the game's Fall release on Xbox 360, PS3 and PC.
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I played it and I can tell you lot, its really good fun. The graphics on the NPCs wasnt great but who cares when you can gun someone down and see the blood hit the wall behind them :)
 
Looks like a fun game, doesn't look like a great game in terms of graphics, originality, "next gen'ness" etc. etc. but sometimes fun wins out :)
 
Kane and Lynch dated, strikes November 20

We liked our time playing Kane and Lynch at E3; unfortunately, it appears the Gods That Be have given the title a rather arduous gauntlet. Eidos is bringing the title to PC, Xbox 360 and PlayStation 3 on November 20.

As if the holiday lineup wasn't crowded enough, this particular week will also see the deployment of BioWare's much-ballyhooed Mass Effect for Xbox 360 and Naughty Dog's Uncharted: Drake's Fortune. We're not saying Kane and Lynch has a death sentence; it's a fun game from the makers of Hitman that has garnered enough interest for a movie deal. But the competition will be fierce.
 
New Video:
http://kotaku.com/gaming/clip/kane-and-lynch-total-bastards-306437.php

Boy oh boy, I am excited about Kane & Lynch: Dead Men. And with the massive flood of games, that's saying something! Here the game's director Jens Peter Kurup talks about how the game and the characters evolved. So watch it! Great stuff, can't wait until November when the title is released.
 
Joystiq hands-on: Kane & Lynch

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"Get down!" That's the last thing you're told before your vision fades away. You hear what's going on: somehow, Lynch, the psychopath partner of yours, has managed to bust you out of a prison van. Your vision returns, blurry, as you limp away, following his directives.

So begins Kane & Lynch: Dead Men. It's clear why the game is already optioned for a movie -- it's intense, visceral, in your face. Dazed and confused, you follow Lynch's directives and join your fellow inmates in a mad escape. The cops are on hot pursuit, and bullets fly in every direction. You're not just seeing a massive gunfight unfold before your eyes -- you're a vital part of it. The cons ahead of you are also fighting for their lives. You realize you have no choice but to follow, for the sake of your own survival. As your vision slowly returns and you're able to start walking normally, you see that the world developer IO Interactive has created is a very real one. Don't expect the gritty browns and grays that are so typical of modern action games. Instead, the colors are refreshingly un-stylized. As your progress through the first chapter of the game, you end up in a rather un-spectacular backdrop: a local diner, taking cover from an increasing barrage of bullets. This is where you fight back.
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The gunplay is fast, furious and most importantly, a lot of fun. The controls won't surprise anyone: like most other third person shooters out there, you'll want to take cover, peek out, and use blind-fire when necessary. So long as you avoid taking a lot of damage at once, you won't die -- and even if you do, there's a good chance that Lynch will give you a shot of adrenaline to revive you. The squad commands are simple, and don't go beyond what we've seen in other similar games. So, what makes the gameplay so compelling?

The AI is relentless, for both your allies and your foes. The unfortunate civilian that gets in the way will respond the way you expect a helpless bystander to: in terror. The opposing forces will close in on you, from all directions, and their fingers don't ease off the triggers. The environments are destructible, so watch out as windows shatter, pillars crumble, and general mayhem ensues. Add to the chaos the psychotic ramblings of Lynch, and you have an experience that's everything but subtle.

November is already home to a number of high-profile "must have" games, and Kane & Lynch falls right in the middle. Will Kane & Lynch be able to survive its November 20th release? We hope so.
 
Kane and Lynch arriving one week early

November 2007 is a rough month. No, not for you, dear gamer. For you it is a never-ending bounty of games, a Studio 54-esque bacchanal of electronic entertainment. (Until you run out of money.) But it's a tough time for publishers looking to find a little elbow room for their games.

Take Kane and Lynch: Dead Men for example. GameSpot reports that the action duo has just made the jump from the Nov. 20 release spot it was sharing with Uncharted: Drake's Fortune, Rock Band and Mass Effect to Nov. 14. Unfortunately, it's leapt headlong onto the same calendar spot as Assassin's Creed, Crysis, BlackSite: Area 51, Super Mario Galaxy and Resident Evil: Umbrella Chronicles, among others. It's a shame, really, that all these games have to fight for the spotlight. If only there weren't laws against releasing games before mid-November!
 
Thats not a bad date in the US I suppose, Assassin's Creed is its only rival.
 
Poor Kane & Lynch. We were thinking they'd do better (and be better) than this, especially considering Eidos dropped them at Ground Zero in the holiday game release insanity. Kane & Lynch: Dead Men is apparently a game driven by story but stifled by gameplay. Guess we'll wait and see what type of review Variety gives it since they seem to prefer one over the other. As for the video game press, they give Kane & Lynch a thumbs "meh." From the reviews it sounds like the title would have been perfect for a delay to work out the kinks -- and really, that wouldn't have been a bad thing given the amount of games coming out just this week.

1UP (75/100): "So there are problems that prevent Kane & Lynch from fully realizing its potential, but its concept and execution are strong enough to survive them. We rarely see scenarios and story structure this good in a game, and that makes it easier to forgive some of the more hardcore technical game-design issues. It's definitely more of a popcorn game for the action-movie crowd than a hardcore shooter, but there's nothing wrong with that."
IGN (70/100): "As well constructed as the plot is, one would assume the game would play smoothly. Unfortunately, it does not. Instead, it plays like a game that lacks focus and needs a few more months of polish. But then, most of the gameplay feels like it was pulled directly out of a game from the last generation, so perhaps more time wouldn't have done any good."
GameSpot (60/100): "Kane & Lynch: Dead Men is a premise with promise, but the gameplay isn't sound while the story and characters go nowhere. And it's got enough random AI-based glitches to make you want to scream. Considering the nearly ridiculous number of extremely high-quality shooters available recently, there's not much room for something like Kane & Lynch. But the multiplayer is a really great idea that's worth seeing, even if playing it makes you wish that it was used in another, better game."
 
Another game which hasn't lived up to its hype. To think I sold my PS3 to fund Assassins Creed and Kane & Lynch amongst others :roll:
 
Oh bloody hell, I'll have to wait for a demo or give it a rent.

Mass Effect, don't fail me now... Although honestly, that's been the game I've been most looking forward to (that's out before Christmas, anyway). If that fails me then... :(
 
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