PES 2019 Discussion Thread (PS4, XB1)

vxcmplx

League 1
11 May 2011
I don´t see any assistance in crossing direction-wise (full manual controls), even without using L2. I can even point them into my own half, if i want to.

The only thing is the change of ball curve as soon as you reach a certain range to the box. Without L2, every cross is driven one and lob passes for example are not possible anymore.

I still don´t feel to be perfectly in control when executing headers with the shoot button. If i use the passing button instead, you always get a feedback from the player trying to head to the ball. Using the shoot button, it is like a 50% chance to see an effort.

Maybe i am doing something wrong? How do you execute headers? Are you just tapping the button or does the power bar load influence the performance?
It is somewhat assisted. Best way to see that is try to use the O button at the top of the box, rather than from the wide areas. The O pass behavior is locked/changed to a crossing behavior
 

normazimuth

Conference
18 May 2013
I'll jump in if you dont mind.
I do get the whole "in possession" and "out of possession" options. Its a bit messy (personally I dont use it anymore), but it works to some point.
But whats the story with "at kick off"??
The way I understand it, the second ball is kicked, they swap to either in possession or out of possession. Does that not only creates chaos in the first moments of the match?
Starting lineup should be automatically adjusted to "in possession", when you have the ball, or "out of possession" if they are starting.. or am i missing something?
I agree. I've never really seen any meaningful point of the "at kick off" setting. Konami may have programmed in some subtle meaning which affects your players initial mentality which may affect the way the match plays but I haven't worked it out.
 

normazimuth

Conference
18 May 2013
How much does "ordinary" gameplay differs from fixed cursor.
Is it only in BAL you can use it?
I'm using fixed cursor on 2k,but I've never tried it out on Pes
You can use fixed-cursor in exhibition matches and if it's set for them, then it will carry forward into League and Cup modes. I personally use it in League mode rather than BAL as it gives you full control over the teams tactics before and during a match, whereas in BAL, you're pretty much stuck with default settings for that team in every single match and so a bit of a sitting duck.

Personally, I started playing fixed-cursor because I don't like playing PES in "normal" cursor mode. The cpu cheating just feels more obvious in normal mode (where the cpu is generally given the advantage over the human and so you're constantly battling) whereas in fixed-cursor, it's effectively AI v AI in most of the battles on the field, so seems to play fairer and adhere a bit better to stats, etc.

I also love setting up the tactics, then watching how my guys play using those tactics, and see how they react to adjustments to tactics I make. I also like interacting with my virtual team-mates on the pitch and simply being involved in moves rather than controlling ever step in a move. I found it surprisingly good fun to see your team-mates do some fancy stuff by themselves and finish it off with a goal - you're effectively the manager so you get the satisfaction a manager would get from seeing his team score.

Essentially, I find it more laid back (your not having to wrestle with the controller 100% of the time) and more tactical because you can't just switch to take control of all your players, so rely more on tactics.

I think it's great in 18 (and was in 17, when I first switch to it) as your team-mates play properly most of the time. In 19, they're dead-heads far too much so not much fun.
 

rockstrongo

World Cup Winner
25 August 2006
Sweden
Hammarby
You can use fixed-cursor in exhibition matches and if it's set for them, then it will carry forward into League and Cup modes. I personally use it in League mode rather than BAL as it gives you full control over the teams tactics before and during a match, whereas in BAL, you're pretty much stuck with default settings for that team in every single match and so a bit of a sitting duck.

Personally, I started playing fixed-cursor because I don't like playing PES in "normal" cursor mode. The cpu cheating just feels more obvious in normal mode (where the cpu is generally given the advantage over the human and so you're constantly battling) whereas in fixed-cursor, it's effectively AI v AI in most of the battles on the field, so seems to play fairer and adhere a bit better to stats, etc.

I also love setting up the tactics, then watching how my guys play using those tactics, and see how they react to adjustments to tactics I make. I also like interacting with my virtual team-mates on the pitch and simply being involved in moves rather than controlling ever step in a move. I found it surprisingly good fun to see your team-mates do some fancy stuff by themselves and finish it off with a goal - you're effectively the manager so you get the satisfaction a manager would get from seeing his team score.

Essentially, I find it more laid back (your not having to wrestle with the controller 100% of the time) and more tactical because you can't just switch to take control of all your players, so rely more on tactics.

I think it's great in 18 (and was in 17, when I first switch to it) as your team-mates play properly most of the time. In 19, they're dead-heads far too much so not much fun.
I'm gonna try it out on 17/18 for sure.
Thanx
 

Shazyp

Non-League
25 October 2018
Guys I was wondering if you could please tell me which team has the best freekick takers?

Also based on PES ranking, who makes it to the top 10 of the best freekick takers in the game?
 

slamsoze

Premiership
28 September 2010
I think it's also used when you go to all out attack mentality. I used to notice my central defender joining my attacks in open play and wondered what the hell he thought he was doing, then realised that the "players to join the attack" setting was also affecting this.
Nope.Players to join attack is ONLY for set pieces.Thats why you set it through setpieces menu.The CB going forward as CF is activated when you go full attacking mentality,the last red scale.If you have a CB with extra frontman playstyle he moves forward.If you don’t have extra frontman I think moves the one with bigger attacking prowess,here I’m not sure.
For years I used to thought falsely that the extra frontman moves always forward no matter the situation,similar to what David Luis was playing in reality, the first time he was on Chelsea.
 

Andy_1984

Non-League
28 August 2003
Just tried this years game again. Honestly if you had shown me this game whilst i was sat playing pes 6 13 years ago id have laughed. The graphics have got slightly better thats the only positive. Even the modes are chronic, master league is a joke. Stats dont even matter anymore this so far away from pes as i could have imagined. They need to start from scratch in my opinion its that bad.
 

normazimuth

Conference
18 May 2013
Nope.Players to join attack is ONLY for set pieces.Thats why you set it through setpieces menu.The CB going forward as CF is activated when you go full attacking mentality,the last red scale.If you have a CB with extra frontman playstyle he moves forward.If you don’t have extra frontman I think moves the one with bigger attacking prowess,here I’m not sure.
For years I used to thought falsely that the extra frontman moves always forward no matter the situation,similar to what David Luis was playing in reality, the first time he was on Chelsea.
Was intrigued by what you said because it makes sense, so just tried testing it and the "players to join attack" setting definitely does affect open play on full attacking mentality.

I played with a team where neither of my CBs (CB1 & CB2) have the "extra frontman" style, or any other style. In the "Player Settings" tactics screen, I set only CB1 to "join attack". I then started playing on full attack mentality. CB1 immediately moved up front in open play - CB2 stayed back.

I then switched them round so CB2 was "join attack" and CB1 was not. CB2 immediately joined the attack in open play with CB1 staying back.

This was PES18 - not sure if it's still that way in 19.
 

Rodchenko

Championship
12 November 2009
Berlin, Germany
FC Bayern
Don't wish to patronise if you were just being sarcastic, but fluid formations change your teams formation automatically, depending upon whether you are in possession or not. It does demonstrably work to a degree in that for out "out of possession", I sometimes drop a DM into a CB position to help shore up any gap that (the game deliberately makes) appear in the centre of your defence when the cpu is attacking. It was quite effective in PES18 (19 is too scripted to be as effective) and you could clearly see a back 5 form when the cpu had the ball.

It's different to the 3 formations in that they're more for an outright change in formation, like if 4-4-2 isn't working, you can try switching to a pre-prepared 3-5-2 at the click of a button, or if you're trying to hold onto a narrow lead going into the last 10 minutes, you can click to switch to a pre-prepared 5-4-1 and have your defensive strategies set to all-out-defence, etc.

You can still have fluid formations work on top of this, so when you're playing say ultra-defensive 5-4-1, you can set it so when in possession, you can have one or two of your midfielders push up a bit to help the lone striker try to snatch a break-away goal.

It's one of the most fun parts of PES, imo and also why I find playing fixed cursor (player-manager) good fun (at least in 18).
I didn't mean to be sarcastic this time but to be honest I just picked the first concept that came to my mind, which happened to be "fluid formations". I did have a basic grasp of what it does, albeit not to your level obviously. But there is a lot more in this whole menu which is confusing me, especially when TS comes into play, but I admit that I am not particularly big on tactics. I simply don't find it enough fun to invest a lot of time into it and I only do the most necessary things (switch out-of-form players, set-up an offensive, a defensive, and a super-defensive formation, assign offensive and defensive behaviors to the d-pad etc.). That said, I can certainly see that it can be very rewarding to delve deeper into it and unlock certain aspects of the game I will never experience.

The point was more Konami's user-unfriendly and shrewd design. How you explained it to me is exactly what the game should be offering: rather than waste my time telling me what it is in a weird translation from Japanese, tell me what effect it has and when I should apply it.
 

hitmanuk

International
23 October 2002
uk
Not played this in a while and tried a game last night. The AI is still really stale. It's so predictable and when they need a goal they still do the square pass, backheel, goal. Even if they don't succeed they are always looking for it
 

slamsoze

Premiership
28 September 2010
Was intrigued by what you said because it makes sense, so just tried testing it and the "players to join attack" setting definitely does affect open play on full attacking mentality.

I played with a team where neither of my CBs (CB1 & CB2) have the "extra frontman" style, or any other style. In the "Player Settings" tactics screen, I set only CB1 to "join attack". I then started playing on full attack mentality. CB1 immediately moved up front in open play - CB2 stayed back.

I then switched them round so CB2 was "join attack" and CB1 was not. CB2 immediately joined the attack in open play with CB1 staying back.

This was PES18 - not sure if it's still that way in 19.
If it works in 18 it works in the 19 too It is the samechanic since pes2016.
Do you know whata the grey area here,not from your expkanation,from KONAMI side.
In my game i usually asign through set pieces both the CBs and the on SB,all three to join attacks in set pieces,which they do. When i go AlloutAttack still only one CB joins the attack as sub-CF.The other two stay back covering.Also after transfers when i sell the whole defense line,it bugs and it registers automatically only my goalkeeper to join attack, which he does in corner kucks but not in AlloutAttack.
I do not disagree since you already did the testing;just my observations.
So i just assume that if you pick more than one player to join attack ,it is still trait-driven,or stat driven or random between two.
 

Turdi182

Conference
30 August 2018
There are people on youtube who spend thousands of euros for the new team of the year Fifa Ultimate Team Cards where you can get a 99 Rated Ronaldo or a 97 Mbappe. I saw one guy spending 1000 euro and not getting anyone because it's not like in Pes where you are getting a world class player for sure in some spins. You still have maybe a 1% chance of getting one of those team of the year guys with spending 1000 euros. This is just insane and makes me really mad. There has to be some kind of protection from the government. There is no way this can be legal when this game is Pegi 3 isn't it?!

Sorry for off topic but that made me really furious when i saw it yesterday.
 
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Emroth

Champions League
18 August 2018
Ireland
There are people on youtube who spend thousands of euros for the new team of the year Fifa Ultimate Team Cards where you can get a 99 Rated Ronaldo or a 97 Mbappe. I saw one guy spending 1000 euro and not getting anyone because it's not like in Pes where you are getting a world class player for sure in some spinnings. You still have maybe a 1% chance of getting one of those team of the year guys with spending 1000 euros. This is just insane and makes me really mad. There has to be some kind of protection from the government. There is no way this can be legal when this game is Pegi 3 isn't it?!

Sorry for off topic but that made me really furious when i saw it yesterday.
Id say this is their last push. More and more spot light is aimed at games every day. Its like smoking in restaurants. Eventually they will put a clamp on it. They are still confused how and who should deal with it.
Any extra money that people spend on a game after purchase should have specific item at the end. If i want Messi i should pay for Messi. If i want pack of extra stadiums i should pay for pack of stadiums. That if we should be paying at all. Proper DLC expansion is the only thing id consider paying for.
Hence im saying - they wont get away with it much longer and theyll have to focus on a content soon enough.
But at some stage i was trying to find some body that deals with gaming industry gambling and its not that easy or clear.
Top players should be reward for a competition or tournament. This whole gambling is ridiculous. Sure look at those spins - thats casino roulette.
 

Rodchenko

Championship
12 November 2009
Berlin, Germany
FC Bayern
There are people on youtube who spend thousands of euros for the new team of the year Fifa Ultimate Team Cards where you can get a 99 Rated Ronaldo or a 97 Mbappe. I saw one guy spending 1000 euro and not getting anyone because it's not like in Pes where you are getting a world class player for sure in some spinnings. You still have maybe a 1% chance of getting one of those team of the year guys with spending 1000 euros. This is just insane and makes me really mad. There has to be some kind of protection from the government. There is no way this can be legal when this game is Pegi 3 isn't it?!

Sorry for off topic but that made me really furious when i saw it yesterday.
Yes, I read on another forum that it's like gambling for minors. There are all these strict laws on casinos and online gambling platforms but this is essentially the same thing, absolutely unregulated.
 

Turdi182

Conference
30 August 2018
I really hope it's how you say. There is no way this is appropriate because it's crystal clear that this is gambling and especially kids should not be allowed to gamble. I didn't even have that much of a problem with Ultimate Team at the beginning. But this just has reached worrying levels with EA pushing it more and more every single year. They release packs for holidays, CL games, team of the year... the list is endless.. with prices that are beyond good and evil. I saw grown men in youtube videos that show a happier reaction when getting an Mbappe in FUT than seeing their first born child for the first time. It's ridiculous and clearly shows the gambling character this mode has. Like i said i wouldn't be even that mad if the prices were fair like for example 30 bucks for Ronaldo (which of course is still a lot for a VIDEOGAME character) but for me it would be okay. But paying 1000 Euros for a player and don't even have the guarantee to get him?! That's absolutely crazy.
 

rockstrongo

World Cup Winner
25 August 2006
Sweden
Hammarby
I really hope they regulete this,it's so bad
I see parents pretty much every day on twitter asking for advice on micro transactions,not only for FIFA but a bunch of games.
"Now I've bought xxx how much is it ok to have him/here spend ?"
Then there's every commercial being 5-9/12 ads for online gambling,on how easy it is to gamble with their casino.
I don't know how it is in your countries,but here where I live(Sweden) it's insane.
 

Turdi182

Conference
30 August 2018
It's ridiculous that even Sky is promoting Fifa Ultimate Team on television now here in germany. Of course there are also other games that do the same. NBA 2k is even worse as they demand money not only online but also for offline modes.
I know a few guys who spend money on FUT and all of those guys also like to gamble with sport bets. For me that says it all. It's the same concept as a slot machine. Even i tried it as i spent like maybe 15 euros on i think it was fifa 16 and also a few bucks on Pes. I don't want to blame the players as i also know the feeling of "one more spin". I blame those f***in companies and the people who still claim this to be legal.
 

rockstrongo

World Cup Winner
25 August 2006
Sweden
Hammarby
It's ridiculous that even Sky is promoting Fifa Ultimate Team on television now here in germany. Of course there are also other games that do the same. NBA 2k is even worse as they demand money not only online but also for offline modes.
I know a few guys who spend money on FUT and all of those guys also like to gamble with sport bets. For me that says it all. It's the same concept as a slot machine. Even i tried it as i spent like maybe 15 euros on i think it was fifa 16 and also a few bucks on Pes. I don't want to blame the players as i also know the feeling of "one more spin". I blame those f***in companies and the people who still claim this to be legal.
They need to clamp down on this shit in the EU
 

chiefrocka4real

Champions League
30 August 2013
Munich
many :)

God damn, it's like he is playing an entirely different game... A header from every corner, two headed goals in one match. If I wouldn't have seen it with my own eyes, I wouldn't believe it.
Yeah...

That´s how I play the game too. With all the mods he got, except for a different gameplay mod on PC.
I barely haven´t touched the PS4 version anymore.
Could have saved some money on that.

But to have the best footy game to play offline in a ML mode, you need the PC version and those mods mentioned in the video, imho.
You surely won´t have the perfect game (there is no perfect game out there), but you might have a great game of football like this.

The reason I still enjoy this game a lot is....I don´t play it much :LOL:.
Nah...thing is, I´m quite a casual gamer and can´t play like more than 2 or 3 hours a week.

Plus...I haven´t touched that game for weeks as my kids convinced me to play Rainbow Six Siege with them.
As it is on PC at the moment for 8,99 Euros I bought it and have a lot of fun with it.

But I guess after the next footie match I see on TV, I fire it up again.

what a lovely video!!!
see the pace of the crosses and the speed of the ball leaving the head after contact!? :D
this is what drives me nuts in the other game.
and how natural and real the player moves to the ball, the animation starts, he nods the head, legs and arms swinging so real, he heads it towads goal (down to ground, looping over keeper, soft next to the goal post, and so on...!!), its just a joy to watch, imo! and then i sink into my armchair and watch those scenes countless times in super slo motion in the replay mode! :D
sure this game has some construction sites, i dont forget that!

when i create one of these situations on full manual, its such a rewarding feeling! and its that rewarding to me because it does not happen all the time (like irl)! i do fail a lot, but i keep it up (like irl)!
and this is just the header part!
first there is the cross- or pass-part. where you do the first 50% of that attack move. cross it low, how, mid high, hard low, looping high, and so on....
then use the LS to add some more detail to it (mix all/some controll options available!) like, aim for short goal post, far away penalty area, outside the pen area, and so on....
you can also add some curl, away from goal or towards goal...
endless possibilities. it offers so much and can shine so bright! :D

guess i am repeating myself here! maybe its down to how much i like those parts of the game and/or i want others to expirience it themselves! dont get mad at me! ;)
Absolutely agreed!

It´s good to see that you still hold up the flag for us peeps on here that can enjoy this game^^.
 

Elanimator

Fool Manual
5 November 2017
I do believe that headers power animation execution have an impact to the whole experience.
If we hold it longer, players are setting up for more powerful header. So they are longer on the ground, trying to create a more powerful jump in order to create more power (with the ball already approaching). When the ball reaches them, they are still at it, so they dont even have an atempt to jump.
The only way to get more powerful header is to press it very early (but in that case you often dont even see the position of your player), or to have a momentum (player running full speed for a header).
If we add to it players sometimes glued to enemy back (which came back again after last patch), we have majority of reasons for some people header problems.
I think Manual compared to advanced or basic, have different mechanics in terms of header reaction.
I think on manual, the "timing of the button press" is more crucial. Unlike on basic/advanced where you can press it early or a little late.

Aside from "timing", manual headers works differently when marked and unmarked.
When unmarked, I think you can put more power on the header.
When marked and you use more power, the player will think you want to volley and the player waits for the ball to drop before he reacts. That's why, it looks like they are not reacting because most of the time, the marker already head/cleared the ball. Not 100% sure on this. The mechanic's a bit weird but that's just my observation.

I'm also not sure if this timing, marked and unmarked difference on manual headers are design choice or just bug that still needs fixing.

Manual headers now are a lot better than pre-1.02 but hope they can still improve it.

Personally on @Elanimator I was very impressed with crosses. I dont use L2 coz my aim cursor is switched off. Had to switch it off, coz Advanced Shooting aim is linked to that settings and i hated it.
So my crosses are floppy lobs most of the time. So far only way to get something out of my crosses (that I found), is to use a lot of supercancel in penalty area.
Thanks.
I use L2 crosses but I turn the "aim cursor" off, so no visible arrows.

But whats the story with "at kick off"??
I think the story of "kick-off formation" is that we have a "default formation", in case we decided to turn fluid formation OFF.
Usually, my "in possession" are offensive oriented formation and "out of possession" are defensive oriented.
If I decided(for some reason) to turn FLUID off then the game have a default formation to go to. My kick-off formation is usually a balanced formation.

That's just what I think. Haven't really thought about the kick-off formation until I read your post now.:))
 
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Elanimator

Fool Manual
5 November 2017
If it works in 18 it works in the 19 too It is the samechanic since pes2016.
Do you know whata the grey area here,not from your expkanation,from KONAMI side.
In my game i usually asign through set pieces both the CBs and the on SB,all three to join attacks in set pieces,which they do. When i go AlloutAttack still only one CB joins the attack as sub-CF.The other two stay back covering.Also after transfers when i sell the whole defense line,it bugs and it registers automatically only my goalkeeper to join attack, which he does in corner kucks but not in AlloutAttack.
I do not disagree since you already did the testing;just my observations.
So i just assume that if you pick more than one player to join attack ,it is still trait-driven,or stat driven or random between two.
Yes, Konami is not good at explaining how things work.
As far as I can remember, "players to join attack" specifically described that it's for set pieces.

But it's good to know, that you can also use it somehow to choose the CB to go forward on all-out-attacks but I haven't tested it myself, so I don't know which player will go forward when you have chosen 3 players.
 
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Emroth

Champions League
18 August 2018
Ireland
I use L2 crosses but I turn the "aim cursor" off, so no visible arrows.
I always thought that L2 aiming arrow is the main reason people use L2.. to be precise..
So there obviously must be a difference between regular circle cross ⬆ and L2 cross ⬆... right? So what is the difference?
Sorry for Noob question. :LOL:
 

Elanimator

Fool Manual
5 November 2017
I always thought that L2 aiming arrow is the main reason people use L2.. to be precise..
So there obviously must be a difference between regular circle cross ⬆ and L2 cross ⬆... right? So what is the difference?
Sorry for Noob question. :LOL:
Haha. That's why I got a bit confused with your post.

Direction-wise, there's not much difference that I can notice(I'm sure there's a bit of assistance, even on PA0) but there is a very noticeable difference in terms of the length of the pass.

Without L2:
-On lob passes, it's too long/powerful even when you apply very little power. And the power depends on how
- I can't do short cross when my passer is inside the penalty box(near the 6 yard box).
-On the flanks, I feel like I have no control on the exact(or near) the spot I want the ball to drop in the direction I've chosen.

In general, the length/power of :circle: without L2 is more automated even on PA0. L2 give you more control and consistency.
 
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Emroth

Champions League
18 August 2018
Ireland
Haha. That's why I got a bit confused with your post.

Direction-wise, there's not much difference that I can notice(I'm sure there's a bit of assistance, even on PA0) but there is a noticeable difference in terms of the length of the pass.

Without L2:
-On lob passes, it's too long/powerful even when you apply very little power.
- I can't do short cross when my passer is inside the penalty box(near the 6 yard box).
-On the flanks, I feel like I have no control on the exact(or near) the spot I want the ball to drop in the direction I've chosen.

In general, the length/power of :circle: without L2 is more automated even on PA0. L2 give you more control and consistency.
Much obliged for this explanation.

I should have added - I obviously meant whats the difference if you have no pass assistance, but your explanation covered all angles.
I never thought about lenght and power..

There's another thing i need to try when I come back to Pes from RdR2..
 

Elanimator

Fool Manual
5 November 2017
Much obliged for this explanation.

I should have added - I obviously meant whats the difference if you have no pass assistance, but your explanation covered all angles.
I never thought about lenght and power..

There's another thing i need to try when I come back to Pes from RdR2..
Just like to add what I mean with "length or power" is simply "where the ball will land", not how fast(or how spinny) the ball is during its flight or how long until the ball stops moving.
The "spot" where the ball lands within the direction I've chosen is where I have more control of on L2.
 
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Rodchenko

Championship
12 November 2009
Berlin, Germany
FC Bayern
It's ridiculous that even Sky is promoting Fifa Ultimate Team on television now here in germany. Of course there are also other games that do the same. NBA 2k is even worse as they demand money not only online but also for offline modes.
I know a few guys who spend money on FUT and all of those guys also like to gamble with sport bets. For me that says it all. It's the same concept as a slot machine. Even i tried it as i spent like maybe 15 euros on i think it was fifa 16 and also a few bucks on Pes. I don't want to blame the players as i also know the feeling of "one more spin". I blame those f***in companies and the people who still claim this to be legal.
Lately I have been watching some videos of FUT twitch sessions on Youtube. It's hilarious. These people are absolutely psychotic. There is this one Italian guy, Masseo, absolutely batshit crazy. He is more famous for his antics while playing than for his actual performance.

I am far from saying that every one who plays FUT or myClub is like this but the whole system cultivates exhibitionism, greed, showboating and loss of reality and pumps out The occasional weirdo.

I am grateful I never got caught in that maelstrom, not because I am above vanity or being weird sometimes, but because I never understood the appeal of playing against a bunch of random strangers 10 minutes a time.
 

Emroth

Champions League
18 August 2018
Ireland
Lately I have been watching some videos of FUT twitch sessions on Youtube. It's hilarious. These people are absolutely psychotic. There is this one Italian guy, Masseo, absolutely batshit crazy. He is more famous for his antics while playing than for his actual performance.

I am far from saying that every one who plays FUT or myClub is like this but the whole system cultivates exhibitionism, greed, showboating and loss of reality and pumps out The occasional weirdo.

I am grateful I never got caught in that maelstrom, not because I am above vanity or being weird sometimes, but because I never understood the appeal of playing against a bunch of random strangers 10 minutes a time.
Most of us here are "old school". Unless you are playing against a friend, who is sitting next to you and who you can have a laugh with, its not very appealing.
If you add random angry messages to it (even if you dont give two fucks about them), or quite a high possibility of disconnection from them (if you are winning), the whole experience is just waste of time.
Its tiny bit better on manual, as most of manual players are mature people. But even with that, I got quite a few pause screens and disconnections.
So I just dont bother anymore.

I used to be mad into World of Warcraft when it first came out. Thats the only time I can say I was sucked into a games world. But you didnt have to be part of anything. You could do your own thing and steer away from crazies..:LOL:
 

normazimuth

Conference
18 May 2013
If it works in 18 it works in the 19 too It is the samechanic since pes2016.
Do you know whata the grey area here,not from your expkanation,from KONAMI side.
In my game i usually asign through set pieces both the CBs and the on SB,all three to join attacks in set pieces,which they do. When i go AlloutAttack still only one CB joins the attack as sub-CF.The other two stay back covering.Also after transfers when i sell the whole defense line,it bugs and it registers automatically only my goalkeeper to join attack, which he does in corner kucks but not in AlloutAttack.
I do not disagree since you already did the testing;just my observations.
So i just assume that if you pick more than one player to join attack ,it is still trait-driven,or stat driven or random between two.
When I was testing with CB1 & CB2, I did also try setting them both to join attack and only one ever did - and it always seemed to be the same one too, although I only tested for about half a match. So, like you say, when you set more than one player to join attack, it may be driven by one or more of the stats or traits. In my test, the one who did join attack had a lower attacking prowess stat than the one who didn't, so I don't think it's that stat. The one who attacked also happened to be captain of the team, so that's a possibility, but there are lots of other stats that conceivably could be the reason. I'm sure someone from Konami will post the actual answer in this thread soon.
 

normazimuth

Conference
18 May 2013
Yes, Konami is not good at explaining how things work.
As far as I can remember, "players to join attack" specifically described that it's for set pieces.

But it's good to know, that you can also use it somehow to choose the CB to go forward on all-out-attacks but I haven't tested it myself, so I don't know which player will go forward when you have chosen 3 players.
You're right, I did check the Help when testing yesterday and it specifically said "join attack" was for set pieces, but the test clearly showed it impacts open play in all out attack mentality.

Although the join attack setting is in with the other set-piece settings, that menu is not actual called set-piece settings, it's called Player Settings - it's also where you assign captain, so it's not only for set-piece settings.
 
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