I guess this has been done this way because of the terribly old PS2, but why can't we put new leagues and teams into the game? I mean without erasing other teams.
It doesn't make sense the way they do it.
I know the development team reads some of these forums, so if they happen to get this:
Why are the teams and players all tied into the 0_text.afs file? I propose getting rid of this, setting up folders for each league, then subfolders for each team, then include in each team folder the players, logo, chants, banners, etc.
Such as:
D:/
data
EPL
Chelsea
Terry, John
You could then drop in whichever new leagues you want to and then the game would read the # of leagues and load them as the game starts up. Each league folder would also have a file that says where the league is, how many fixtures each season is, any league specific banners and chants, etc.
Would this be too logical?
Each person could have their facial textures in their file, or it could be tied to a 0_text.afs type of file, haven't decided which one would be easier to deal with.
Thanks for reading.
It doesn't make sense the way they do it.
I know the development team reads some of these forums, so if they happen to get this:
Why are the teams and players all tied into the 0_text.afs file? I propose getting rid of this, setting up folders for each league, then subfolders for each team, then include in each team folder the players, logo, chants, banners, etc.
Such as:
D:/
data
EPL
Chelsea
Terry, John
You could then drop in whichever new leagues you want to and then the game would read the # of leagues and load them as the game starts up. Each league folder would also have a file that says where the league is, how many fixtures each season is, any league specific banners and chants, etc.
Would this be too logical?
Each person could have their facial textures in their file, or it could be tied to a 0_text.afs type of file, haven't decided which one would be easier to deal with.
Thanks for reading.