Deprecated: Function set_magic_quotes_runtime() is deprecated in /home/evoweb/ on line 1644
Hi, I am creating a completely fictional league in PES and I'd like to be able to design kit png files and badges on my PC and then be able to do what many patch makers (such as Daymos) do and transfer them into the game via USB.

So many times people say that it can't be done, but it obviously can because there are option files.

Any help or advice is appreciated, so thanks in advance
Anyone know if player base copy will be included in PES 2015?
OK folks the 2015 discussion thread continues to accelerate away on random issues even going back to PES 2005.
So this is not a discussion thread,only to post OFFICIAL PES 2015 news.


The Pitch is ours! - KONAMI announces PES 2015 BLOG 03.07.2014 ADMIN
‘The Pitch is Ours!’ – KONAMI looks to the sheer drama, incredible skill, and big game moments of awe within its on-field focus for PES 2015 with the astounding high quality visual benefitting from the FOX engine - debuting on PlayStation 4 and Xbox One!

Konami Digital Entertainment B.V. has announced the first details for PES 2015, elevating its on-field realism to all-new levels as it recreates the heart-in-mouth feeling associated with being part of a crucial top-flight match.

“The Pitch is Ours…”

PES 2015 is centered on the mantra ‘the pitch is ours.’ Through the combined efforts of the Tokyo and Windsor-based PES Productions team, the heart-thumping and nail-biting moments of top-flight football have been perfectly recreated. PES 2015 sees a true return to core PES values of total control, super responsive controls and renowned gameplay, where the user has unrestricted control over how they play. KONAMI has completely reworked a raft of key elements to ensure every pass, shot or off-the-ball run is finely balanced to give maximum player satisfaction within PES 2015’s on-field action.

By looking at 3 key tenets of the modern game, the PES Productions Team has completely reworked the in-game shooting and goal-keeping mechanics

Excitement Of Goals
A new shooting system allows a variety of unrestricted shooting styles with precise control over the direction and power of all strikes. Countering enhanced attacking options, goal keepers intuitively close angles and are capable of an incredible number of ways to react to any situation, including altering centre of gravity.

Final Pass
Likewise, passing options available to players when delivering a final pass have been expanded, allowing for little knock-ons or searing low passes that use new physics routines to ensure the ball behaves realistically across every situation, providing unique and differing outcomes decided by user actions.

1 on 1
The final key element that has been totally reworked centres around the degree of close control on offer. Positioning is vital, but the ability to dribble into space and beat your marker is now hugely improved and opens up PES 2015 as the definitive on-field experience.

These central features are then supported by additional elements to create the most entertaining and breath-taking match-day experience imaginable.

Incredible Response Times: Lightning fast controls allow users to instinctively react to every movement when the ball is in play.
Full Pitch AI: The game engine now features AI that is constantly adjusted covering everything that develops on the pitch, resulting in players making runs, finding space and marking opponents even when off the screen.
Closest Control: Take on defenders using each player’s bespoke dribbling skills, as opposed to relying on ‘trick’ moves. New skills include jinking runs, responsive sprints and incorporating a much wider range of pace - from walking to sprinting.
Case for Defence: Users have complete control over when to close down, tackle, or hold up play. Successful defending is based entirely on the decisions the user makes.

FOX Engine Benefits

Next-gen editions of PES 2015 also mark the first full implementation of Kojima Productions’ stunning FOX Engine within the PES franchise. Having debuted last year in an embryonic form, the power of the new wave of consoles has allowed a level of visual acuity and in-game advances that were previously impossible. All graphical features in-game from players, to crowd and stadium now benefit from a single source of real-time lighting naturally bringing the game to vivid next gen life

Behavioural Patterns: PES 2015 now boasts a huge array of players that both look and play like their real-life counterparts. KONAMI has faithfully recreated over 1000 players this year, with bespoke animations and playing styles across its extensive player roster. They run like they should, play the way they do in real life, and react emotionally as they would to fouls, goals or referee decisions – with their frame of mind actually affecting how they play!
Poetry in Motion: The individuality of the players is further enhanced with seamless animations. No sacrifice to animation has been made in the pursuit of fast response, yet the movements flow effortlessly calculated in real-time and dependent on the player’s position in relation to the ball and its speed.
Bring the Noise: PES 2015 mirrors the atmosphere of a top-flight match. The crowd animations have been hugely enhanced, and the ebb and flow of a match is met with context-sensitive crowd effects and movements.
Let There Be Light: Real-time lighting is used across the entire stadium, with the enhanced visuals bathed in the changing light of a changeable day or the stark glare of the floodlights at a night match

PES ID Returns:

The PES series has always centered on player realism: recreating their abilities and letting the user run riot with the world’s greatest stars. The FOX Engine-powered PES 2015 is as committed to this as ever, aiming to bring the best players and teams to vibrant life – recreating the playing styles of the world’s best sides and stars.

PES ID: Teams will be set up to play as they do in real-life, while their star players will work within this framework, but will be instantly recognisable via their runs and playing styles. The world’s greatest teams will not only move and find space like they would in real life, they will also defend or attack like them automatically.
Balance of Play: Teams will automatically adopt their real-life counterparts’ game plan, whether it is counter-attacking, out wide, or defensively minded.
Realistic Abilities: While the world’s greatest players are indeed capable of moments of incredible skill, PES 2015 focuses on their abilities as a player and not their flicks and tricks. Beating a man using pace and close control is key to attacking play, and only those that can will get away with rainbow flicks. And, even then, not every time…
With these key advances in place, however, KONAMI has not neglected the wide range of options users expect. With a wealth of new options and enhancements to established favourites set to debut in PES 2015.

Key Additions:

myClub: Extensive Master League Online overhaul allows players and managers to be added using accumulated GP or via micro-transactions within club dealings. Agents now used to meet player requirement criteria, while unhappy players can upset the balance of a side to detrimental effect. Extends to offline play.
Live Updates: Weekly data updates constantly adjust transfers and team line-ups in English, French, Italian, Spanish and Brazilian leagues. Player data is also updated based on current performances every week, so if a player is on a goal-scoring streak, his stats will be boosted accordingly in the update. Applied to all online modes and optional within single-player mode.
Accurate Player Stats: The player parameter system for PES has been completely rebuilt, working with key community sites across the globe to create the most realistic player stats database.
Adaptable Match Environments: Does your opponent prefer to play a passing game? Then tell the groundsman not to cut the grass so short. Or have it watered to speed up your team’s passing play. You can tailor any part of your stadia to suit your bespoke needs.
In the coming months KONAMI will announce further details regarding game presentation, ball physics tied to weather conditions, new leagues, a revolutionary role control system, enhanced player and stadium edit modes, online systems and cheating technology, plus talk about improvements to existing modes such as Master League and Become A Legend.

PES 2015 will be released for PlayStation 4, Xbox One and additional formats during autumn/winter period of 2014.
National Super Cup will be in PES 2015


On the occasion of the 20th anniversary of our beloved series, we made ​​a video to make us nostalgic look back over the years

Unfortunately, the video is blocked for some countries because some songs that are in the videos

Here is dailymotion upload.. .but the quality is way worst .

Also you can share with us your first touch to the series , how you became a PES / WE / ISS fan?

Is there any option file or site to download a basic option file for this??

BLJM 61176
Contact us to let us know of press releases and other newsworthy items
Gaming news from Eurogamer
Rhythm-based roguelike Crypt of the NecroDancer launches on Early Access
Giana Sisters dev undergoes trademark dispute with clothing brand Diesel
Watch Dogs teases New Jersey-based DLC
Deep Silver parent company buys Homefront from Crytek
F2P MMO Neverwinter confirmed for Xbox One
Herzog Zwei spiritual successor AirMech Arena lands on Xbox 360 today
Pigeon dating sim Hatoful Boyfriend gets a release date
August's PlayStation Plus free games include Fez, Crysis 3
Shin Megami Tensei 4 Europe release date finally announced
Activision unveils three Call of Duty: Advanced Warfare Collector's Editions
Xbox One to launch in China on 23rd September
Over 4.6m people played the Destiny beta
Hearthstone Naxxramas bug causes some users to be charged twice
Sony says EA Access program isn't "good value"
EA Access gives players access to triple-A games for $5 a month
ID@Xbox dev reveals costs of launching Xbox One game
BioWare delays the Dragon Age Keep
Hearthstone's Curse of Naxxramas expansion release date confirmed
Captain Toad: Treasure Tracker delayed until Jan 2015 in Europe
Now TV now on Xbox One
This video game peripheral seeks to improve your sex life
Devolver Digital and indie devs help finance failing GaymerX convention
LittleBigPlanet 3 gets a release date and pre-order bonuses
Pinball FX2 on Xbox One will let you import tables after all
Assassin's Creed Unity reveals new female character
New Unreal Tournament gameplay footage revealed
Borderlands PC multiplayer to be returned online via Steam
Toki Tori dev reveals new 2.5D shooter Rive
inFamous: First Light expansion will be released on disc too
Monster Hunter 4 will let you dress up as Link
Shadow Warrior out on PS4, Xbox One this autumn
PlayStation 4 gets 3D Blu-Ray support next week
Your first glimpse of the new Hitman movie in action
The Last of Us director reveals secret deleted epilogue scene
Watch the trailer for ET documentary Atari: Game Over
Killer Instinct Classic 2 outed on Korean ratings board
Platinum Games reveals Legend of Korra gameplay
Rust dev angers fans by announcing new prototype Riftlight
August's free Xbox Games with Gold titles announced
Cliff Bleszinski opened a pub
Simogo reveals seafaring adventure The Sailor's Dream
Watch and absorb the entire lore of Warcraft
NES Remix 1 and 2 getting disc-based compilation
Sony lists Journey, The Unfinished Swan for PlayStation 4
Bungie reassures fans disappointed that Destiny only has one playable area per planet
Telltale's The Walking Dead: Season Three confirmed
Mass Effect 4 concept footage reveals Mako vehicle
Eurogamer community members running 24-hour race for charity
Thomas Was Alone is now on Android and iPhone
Battlefield Hardline's single-player story details emerge

SG Network