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- 14 June 2015
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It means just like last time the pc port will have inferior graphics for 3-5 years.
So I'm not buying them again as usual.
Source?It will same as PS5 and exclusive on Epic Store
I doubt that pretty much. Would mean double work and I don't think they want to lose PC community. IMHO PC community is what holds pc alive, and unless they want to kill the franchise, they should develop PES 2022 in UE for PC aswell.I have to agree with you @Sami 1999 . I feel if a Pes2022 is even happening on pc it will somehow remain a current gen fox engine game. This will probably mean that not only will it not be visually on par with Next gen version but it will likely be missing key gameplay elements unique to the unreal engine version.
I doubt that pretty much. Would mean double work and I don't think they want to lose PC community. IMHO PC community is what holds pc alive, and unless they want to kill the franchise, they should develop PES 2022 in UE for PC aswell.
I mean... they have to years, no rush, they should be able enough to optimize the game for PC, besides, most of the games nowadays in UE are developed for PC's and then ported to consoles and optimized for consoles, but the first buildings of gameplay and such, are tested on pc's.
So I expect 2022 to come in PC and Unreal Engine based.
Trust me, they will go forward with UE for PC. And if they don't, you don't have to buy the new update seasons for PES 2020 in PC. There are plenty of LEGIT AND LEGAL mods that already do that, so you can apply one of those to your LEGAL PES 2020, and will be essentially the same than buying PES 2021, or any other update.
And they probably are aware of this and that they are going to loose a big market if they don't give UE for PC players. We have the power of mods, and is a power to be feared if they just stay with the same entry on and again. And we've got hamachi and other cool things if they end up closing the servers. So they are FORCED to give us UE5 if they want us to buy something. Is just up to them, I am actually not worried, because UE not coming to PC means all the modders staying working and focused on making PES 2020 better, that I already have, and eventually upgrading the playability to levels we don't even imagine for PES. In fact, the only reason for me to want UE port, is that actually, modding and such is quite easier in UE than in a such closed engine as Fox Engine is, but actually having quite the experience we have with Fox Engine, for me is not as much of a drama as it would be for Konami, let's be serious here. They've got more to loose from not porting UE to PC that the PC community itself.
Don't worry, it will arrive or either, our comprehension over Fox Engine will get better and eventually will do better games than the actual PES itself.
Exactly!Boy you'd be waiting for disappointment lol.
Did you forget about PES 15, 16 and 17?
Did you forget about Fifa 2006 world cup, 2007, 08, 09, 10, 11, 14,
You didn't understood anything, apparently. Of course the engine can do ultracomplex physics that can barely be reproduced by a modern ultra-spec PC. The key is if they actually need to use all the power of the engine to do a good football game.I couldn't disagree more with a modded PES 2020 being a "great game". I own it and never want to play it again, but I'm not interested in getting into that discussion.
UE can do very complex physics that can't even be rendered in real time (or barely can on the absolute highest spec machines), but I expect Konami would still need use their own code for most physics rather than UE only, as the engine is not going to come with physics suitable for sports games and the ball flight/swerve/dip/spins or physical contact of players in motion. It's not as simple as saying "UE5 physics are not too complex, it can run on a potato PC". It depends on how much of the potential of the engine they utilise, and how much of their own code they use either instead or in addition. If some random FPS game made in Unreal Engine had a football on the floor and your character could kick it, it's not going to behave in a realistic way suitable for a football game. UE isn't just one set of physics.
You can make everything from mobile games up to near movie-quality CGI in Unreal Engine with wildly different required hardware specifications. It remains to be seen where PES 2022's minimum specs would be as we have no information other than about 5 seconds of Messi in a trailer.
"They can't develop an engine that leaves half the market UNABLE to play their games" - This is potentially the exact thing which could cause consoles to be held back by people with older/less powerful PCs than the next-gen consoles, including people like us with our i7 4790k or i3 8350k. They need to leave us behind and create games utilising the next-gen consoles CPUs to their full potential. If/when enough people upgrade their hardware to match the new consoles, then bring these next-gen games to PC.
Ok, so my thoughts on what you are saying... First of all, CONSOLES ARE HELDING BACK PC'S
This would be the best choice for sure.They need to aim for reaching as high as possible in all departments and not hold back so they can please and be still on par with ''older technology''.They need to leave us behind and create games utilising the next-gen consoles CPUs to their full potential. If/when enough people upgrade their hardware to match the new consoles, then bring these next-gen games to PC.
No it's not completely wrong, because it is possible for that to be the case if the game is built in a new and innovative way with totally new fundamental mechanics, see the kind of concepts I mentioned in the 2021 thread for examples.@rojofaYou are making it seem as if everyone needs a Ryzen 7 3700X just to handle to physics and gameplay, which is completely wrong.
Nope, never argued such a thing. I would never try to justify a genuinenely bad PC port. I'm on PC and didn't own any of the current gen consoles.This whole argument on trying to justify a Bad PES 2022 PC port (which has not even been confirmed) is absurd.
Concepts aside, let's hope they can reach a good compromise between Consoles and PC to deliver a better experience on both, even if it means sacrificing some elements which can be rectified in coming years, as the GPU market becomes cheaper.No it's not completely wrong, because it is possible for that to be the case if the game is built in a new and innovative way with totally new fundamental mechanics, see the kind of concepts I mentioned in the 2021 thread for examples.
Whether they actually do design the game in these ways is another matter, but it is possible for a sports game to fully utilise such a CPU for gameplay/physics depending on the design. It's not as simple as "big open world uses more CPU so why can't it do 22 players lol".
It's pointless to use current or older games as the examples in these scenarios. We know nothing about the game yet other than it being in UE and that by itself tells us nothing much at all.
Nope, never argued such a thing. I would never try to justify a genuinenely bad PC port. I'm on PC and didn't own any of the current gen consoles.
Talking about bad ports though, if next-gen PES2022 came to PC and did require a CPU even in the same ballpark as that Ryzen 7 I mentioned, I guarantee that people would slam it as a "bad port", "unoptimised" etc when it didn't work on their PC. The game would either not be purchased or would get refunded by everyone with an incompatible PC.
Would there even be enough customers with such a high end or recently upgraded PC to make it profitable to release? They'd probably make more money releasing the older and less demanding version, as all the people with old PCs could still run it and just buy a football game every year no matter what.
They're a business, if there's money to be made then they'll do it. They wouldn't be doing it to spite us so I don't get the reason for already being mad about or blaming them for it.
Ya know.... money, not will.No lol.
PCs are holding back PCs. It's cause majority aren't willing to upgrade their PCs to be on par with consoles.
Ya know.... money, not will.
Concepts aside, let's hope they can reach a good compromise between Consoles and PC to deliver a better experience on both, even if it means sacrificing some elements which can be rectified in coming years, as the GPU market becomes cheaper.
A Fox Engine PC Port would just be two steps forward and one step back and I would not be in favour of buying such a game.
They have 2 years and are far more well versed with Engines and their capabilities, it is time they put their minds to good use to solve this issue between Next Gen Consoles and PC.
They cannot satisfy everyone though, and I hope that Us PC Players are not left in the dust by a Fox Engine based PES 2022.
Yeah then it's completely over. PCs will always get inferior port since majority of the pcs aren't as good as consoles.
I've already accepted that fate and stopped playing sports games on pc. And might eventually switch to consoles in the future, unless Stadia like streaming consoles kills local gaming- in which case I will just give up on gaming as a whole.
Besides, UE5 is far easier to optimize that Fox Engine. Some people conveniently forget that Fox Engine was optimized FOR CONSOLES, specially, designed by Hideo Kojima to run Metal Gear Solid 5, and not at all to run a football game in PC. If they managed to optimize Fox Engine for PC after Hideo Kojima left Konami, I expect them to be able to optimize an UE 5 PES for PC, since UE 5 is quite UE 4 with some code addition and RTX. And that's quite all. UE 5 is not THAT different from UE 4, and there's many games on UE 4 runnin atm in PC's. If they give the option of turning RTX off, I am pretty sure that the next PES should be able to run in far lower-end PC's that the current ones in Fox Engine, honestly, without having to sacrifice any kind of physics complexity.
You are forgetting something, anyway, that is that even when this is a typical change of generation situation, where games improve graphically speaking and technology gets better, each new generation has less graphical difference and improvement than the former over the previous one. The differences grow narrower with each new generation, and so, old PC's hold better each new generation change. So even when the game has quite complex physics, and even if the new games are made with new generation of consoles and PC's in mind (cause yeah, there's already and in a year will be, enough of new PC users market for the game) towards optimization, I expect my old PC to hold better to new generation games than the previous generation change scenario. I tell already, even if they are optimized for consoles. I expect them to be able to be played in my pc. With the lowest graphics configuration? Sure. But I don't mind. And if it's not the case, who cares, I can actually hold with PES 2020 until I buy a new PC, and eventually, UE PES will come out to PC, even if there's not enough of a market for this year, sooner or later, there will be and UE PES will come into PC cause sooner or later, people will be forced to buy newer graphics and such, cause old ones get out of catalogue, etc., etc.
So, as I stated... I ain't worried at all, I am a patient man, all will come when is time to.