Kitserver 8 (Support discontinued, people! So please no new threads on this issue!)

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Re: Kitserver 8

I am new to pc editing and I read through all this and still dont understand...I downloaded kitserver and made a folder inside PES 09, but how come I cant unpack kitserver...what am I doing wrong?
 
Re: Kitserver 8

any idea how to do this?

1st you need GGS to be installed, GGS has the capability to view and modify bin files in a very easy way "Drag & Drop".

Each img file contain several bin files inside, so you will need to extract these bins by using AFS for example move these extracted bins to their correspondent img folder that you have to make inside kitserver e.g. cv06.img contain a lot of bin files , these bins contain kits,fonts,numbers,..etc in which you can change /modify using GGS. so create a folder with the name cv06.img inside img folder of kitserver " ...PES2009\kitserver\img\cv06.img", move the extracted bins to this folder, open the desired bin and modify it using GGS, from there kitserver will handle the job.

For more info about kitserver and how it works, please read the manual , otherwise what is the benefit of releasing the manual if no one will read it ?!!

I hope this will help

Regards
 
Re: Kitserver 8

Do you know if it's possible to change LOD with Hex Editor in the meantime a new update of Kitserver, because game looklike ugly with far camera, and I think it will be better for replay and our eyes. ^^
 
Re: Kitserver 8

Do you know if it's possible to change LOD with Hex Editor in the meantime a new update of Kitserver, because game looklike ugly with far camera, and I think it will be better for replay and our eyes. ^^

I totally quote, juce do you have any news about that? Do you think it will be possible as 2008?
Thank you mate let us know!
Bye bye :BYE:
 
Re: Kitserver 8

Unpro-evoble,
At this point, kitserver 8 doesn't support GDB kits yet. So, for now, you can use the nice kits you have downloaded in a different way: insert them into bins using GGS.

1st you need GGS to be installed, GGS has the capability to view and modify bin files in a very easy way "Drag & Drop".

Each img file contain several bin files inside, so you will need to extract these bins by using AFS for example move these extracted bins to their correspondent img folder that you have to make inside kitserver e.g. cv06.img contain a lot of bin files , these bins contain kits,fonts,numbers,..etc in which you can change /modify using GGS. so create a folder with the name cv06.img inside img folder of kitserver " ...PES2009\kitserver\img\cv06.img", move the extracted bins to this folder, open the desired bin and modify it using GGS, from there kitserver will handle the job.

For more info about kitserver and how it works, please read the manual , otherwise what is the benefit of releasing the manual if no one will read it ?!!

I hope this will help

Regards

Thanks for your help guys. :APPLAUD:
 
Re: Kitserver 8

one more noob question. i have extracted cv06.img file, is there some sort of list for which team is in which bin? cant manually search through 8000+ files. :S
 
Re: Kitserver 8

Haven't figured out the LODs yet, but here's a small update with a couple of other features:

Kitserver 8.0.6
- disable controller check (so you can play against your friends in cup modes), disable quality check (you can try choosing High settings, even if PES2009 thinks your video card is not powerful enough)

DOWNLOAD (314 KB):
http://files.filefront.com/kitserver+8067z/;12119116;/fileinfo.html
http://rapidshare.com/files/156146849/kitserver-806.7z.html
http://slil.ru/26258888
 
Re: Kitserver 8

thanks, juce! Was wondering is it possible to do something with shirts, so that we can assign them being untucked for certain players. Something like bootserver does, but with shirts?
 
Re: Kitserver 8

Haven't figured out the LODs yet, but here's a small update with a couple of other features:

Kitserver 8.0.6
- disable controller check (so you can play against your friends in cup modes), disable quality check (you can try choosing High settings, even if PES2009 thinks your video card is not powerful enough)
Thanks for update Juce, but for me it doesn't work.
1) I am installing kitserver for both exes succesfully.
2) When I am launching settings.exe the same windows as in PES2008 pops up.
3) I am choosing different resolution, high details and so on, applying changes and OK.
4) When I am launching again settings.exe it looks like that this setting I have done are applied correctly.
5) When I am trying to launch Pes2009.exe warning window pops up and I am pressing Ignore, then game is launching in default settings (the same after installing the game f.e. X button is fo passing)
6) Force resolution does not work either.

Kitserver 8.0.4 worked perfectly.
Both exe files have read-only attribute disabled.

Please help:)
 
Re: Kitserver 8

Thanks for update Juce, but for me it doesn't work.
1) I am installing kitserver for both exes succesfully.
2) When I am launching settings.exe the same windows as in PES2008 pops up.
3) I am choosing different resolution, high details and so on, applying changes and OK.
4) When I am launching again settings.exe it looks like that this setting I have done are applied correctly.
5) When I am trying to launch Pes2009.exe warning window pops up and I am pressing Ignore, then game is launching in default settings (the same after installing the game f.e. X button is fo passing)
6) Force resolution does not work either.

Kitserver 8.0.4 worked perfectly.
Both exe files have read-only attribute disabled.

Please help:)



I have done the same operation. It doesn't work, too...
 
Re: Kitserver 8

m3ron, miky,
can you post your logs please? (pes2009.log)
 
Re: Kitserver 8

(sorry for my english)
Hi guys, I'm updating epl kits with kitserver nethod, using the bin files. but I don't know how convert png to bin files. Does anybody tell me the way?
Or where I can find kits in bin format? Thanks a lot
 
Re: Kitserver 8

m3ron, miky,
can you post your logs please? (pes2009.log)

{KLOAD} Log started.
{KLOAD} Registering module KLOAD ("Module Loader 8.0.2.0")
{KLOAD} Game version: PES2009 PC
{KLOAD} Loading module "D:\KONAMI\kitserver\afsio.dll" ...
{KLOAD} Registering module AFSIO ("AFSIO Module 8.0.3.0")
{KLOAD} ... was successful!
{KLOAD} Loading module "D:\KONAMI\kitserver\afs2fs.dll" ...
{KLOAD} Registering module AFS2FS ("AFS2FS Module 8.0.5.0")
{KLOAD} ... was successful!
{KLOAD} Loading module "D:\KONAMI\kitserver\camera.dll" ...
{KLOAD} Registering module CAMERA ("CAMERA Module 8.0.4.0")
{KLOAD} ... was successful!
{KLOAD} Loading module "D:\KONAMI\kitserver\lodmixer.dll" ...
{LODMIXER} Attaching dll...
{KLOAD} Registering module LODMIXER ("LOD Mixer 8.0.6.0")
{KLOAD} ... was successful!
{LODMIXER} Initializing LOD mixer...
{LODMIXER} Screen resolution to force: 0x0
{LODMIXER} Settings check disabled. Settings overwrite enabled.
{LODMIXER} Initialization complete.
{AFSIO} debug = 1
{AFSIO} callback registered.
{AFS2FS} Initializing filename cache...
{AFS2FS} img.dir = {D:\KONAMI\kitserver\}
{AFS2FS} Unable to read songs map (D:\KONAMI\kitserver\\names\songs.txt)
{AFS2FS} Unable to read songs map (D:\KONAMI\kitserver\\songs.txt)
{AFS2FS} Songs-map read (size=0)
{AFS2FS} Unable to read balls map (D:\KONAMI\kitserver\\names\balls.txt)
{AFS2FS} Balls-map read (size=0)
{CAMERA} Initializing Camera Module
{CAMERA} configuration: angle = 0
{CAMERA} Using camera angle from SYSTEM DATA
{KLOAD} CreateVertexBuffer() done.
{KLOAD} Preparing state blocks...
{KLOAD} RestoreDeviceObjects DONE.
{KLOAD} Invalidating device objects.
{AFS2FS} initialized _fast_info_cache entry for afsId=5
{KLOAD} Preparing state blocks...
{AFS2FS} initialized _fast_info_cache entry for afsId=12
{KLOAD} RestoreDeviceObjects DONE.
{AFS2FS} initialized _fast_info_cache entry for afsId=10
{AFS2FS} initialized _fast_info_cache entry for afsId=7
{AFS2FS} initialized _fast_info_cache entry for afsId=4
{AFS2FS} initialized _fast_info_cache entry for afsId=8
{AFS2FS} initialized _fast_info_cache entry for afsId=2
{AFS2FS} initialized _fast_info_cache entry for afsId=6
{AFS2FS} initialized _fast_info_cache entry for afsId=9
{AFS2FS} initialized _fast_info_cache entry for afsId=0
{AFS2FS} initialized _fast_info_cache entry for afsId=1
{AFS2FS} initialized _fast_info_cache entry for afsId=11
{AFS2FS} initialized _fast_info_cache entry for afsId=13
{LODMIXER} Detaching dll...
{KLOAD} Closing log.


this is the log, 3x for help~~~
 
Re: Kitserver 8

m3ron, miky,
can you post your logs please? (pes2009.log)

Sure I can :D

Code:
{KLOAD} Log started.
{KLOAD} Registering module KLOAD ("Module Loader 8.0.2.0")
{KLOAD} Game version: PES2009 PC
{KLOAD} Loading module "E:\Gry\Pro Evolution Soccer 2009\kitserver\afsio.dll" ...
{KLOAD} Registering module AFSIO ("AFSIO Module 8.0.3.0")
{KLOAD} ... was successful!
{KLOAD} Loading module "E:\Gry\Pro Evolution Soccer 2009\kitserver\afs2fs.dll" ...
{KLOAD} Registering module AFS2FS ("AFS2FS Module 8.0.5.0")
{KLOAD} ... was successful!
{KLOAD} Loading module "E:\Gry\Pro Evolution Soccer 2009\kitserver\camera.dll" ...
{KLOAD} Registering module CAMERA ("CAMERA Module 8.0.4.0")
{KLOAD} ... was successful!
{KLOAD} Loading module "E:\Gry\Pro Evolution Soccer 2009\kitserver\lodmixer.dll" ...
{LODMIXER} Attaching dll...
{KLOAD} Registering module LODMIXER ("LOD Mixer 8.0.6.0")
{KLOAD} ... was successful!
{LODMIXER} Initializing LOD mixer...
{LODMIXER} Screen resolution to force: 0x0
{LODMIXER} Settings check disabled. Settings overwrite enabled.
{LODMIXER} Initialization complete.
{AFSIO} debug = 1
{AFSIO} callback registered.
{AFS2FS} Initializing filename cache...
{AFS2FS} img.dir = {E:\Gry\Pro Evolution Soccer 2009\kitserver\}
{AFS2FS} Unable to read songs map (E:\Gry\Pro Evolution Soccer 2009\kitserver\\names\songs.txt)
{AFS2FS} Unable to read songs map (E:\Gry\Pro Evolution Soccer 2009\kitserver\\songs.txt)
{AFS2FS} Songs-map read (size=0)
{AFS2FS} Unable to read balls map (E:\Gry\Pro Evolution Soccer 2009\kitserver\\names\balls.txt)
{AFS2FS} Balls-map read (size=0)
{CAMERA} Initializing Camera Module
{CAMERA} configuration: angle = 0
{CAMERA} Using camera angle from SYSTEM DATA
{KLOAD} CreateVertexBuffer() done.
{KLOAD} Preparing state blocks...
{KLOAD} RestoreDeviceObjects DONE.
{KLOAD} Invalidating device objects.
{AFS2FS} initialized _fast_info_cache entry for afsId=5
{KLOAD} Preparing state blocks...
{KLOAD} RestoreDeviceObjects DONE.
{AFS2FS} initialized _fast_info_cache entry for afsId=12
{AFS2FS} initialized _fast_info_cache entry for afsId=10
{AFS2FS} initialized _fast_info_cache entry for afsId=7
{AFS2FS} initialized _fast_info_cache entry for afsId=4
{AFS2FS} initialized _fast_info_cache entry for afsId=8
{AFS2FS} initialized _fast_info_cache entry for afsId=2
{AFS2FS} initialized _fast_info_cache entry for afsId=6
{AFS2FS} initialized _fast_info_cache entry for afsId=9
{AFS2FS} initialized _fast_info_cache entry for afsId=0
{AFS2FS} initialized _fast_info_cache entry for afsId=1
{AFS2FS} initialized _fast_info_cache entry for afsId=11
{AFS2FS} initialized _fast_info_cache entry for afsId=13
{LODMIXER} Detaching dll...
{KLOAD} Closing log.
 
Re: Kitserver 8

Thanks juce,the return of the most BIG editor :D,its true that to give you a PES2009 for present?? i read in other pages :)

Killer.
 
Re: Kitserver 8

i think ill wait until someone uploads their whole kitserver folder because i have no clue how to do it even after reading the manual!
 
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